![]() ![]() As I wrote above, perhaps the best solution to avoid any possible streaming issues would be to be able to connect the phone directly via USB and then everything should be optimum. It does sound really good so for me in the interim until we get CarPlay, this will have to be sufficient. I often listen to my Apple Music Dolby Atmos recordings that I've downloaded onto my iPhone via Bluetooth, but as I understand it from the audiophile "experts" on this forum, the actual sound is only 2 Channel and not really Dolby Atmos when you play it via Bluetooth. The number and diversity of Dolby Atmos recordings are subpar especially when compared with Apple Music. In the menu bar, choose Music > Preferences or Music > Settings. Anyway, I will most likely not extend my Tidal subscription beyond the "trial" period. To mix your tracks with Atmos, download the Dolby Atmos Music Panner VST. However, the connection is very "glitchy" as others have said and I live in the Bay Area where streaming capability is about as good as it can be (or so I'm told). For artists, Dolby Atmos is a new way to think about mixing: Instead of panning. ![]() When it plays a Dolby Atmos recording it does display "Dolby Atmos" lit up in white and it sounds terrific.
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